Lartlfolk

Warrior folk descended from ancient Faltheran colonists, the Lartlfolk have adapted to the harsh climate of their forested homeland. Fiercely individualistic, the men of Lartlheim have little patience for the politics of the Crown, choosing instead to rule by strength of arms.

Believed to have giant blood, Lartlfolk are large and thick, often standing over 6 feet tall and weighing in excess of 300 lbs. They are usually fair skinned and hair ranges from blond to red to black. Like the Faltherans, Lartlfolk also mark their bodies to signify important events, but they often use paints and dyes rather than permanent tattoos.

Lartlfolk names are very similar to Faltherans, a clan name followed by a given name.

Clan Names: Gart, Hjold, Thryn

Male Given Names: Poldron, Kalthen, Molik

Female Given Names: Magda, Greta, Hilda

D&D 5E Statistics

 * Ability Score Increase: +1 Str, +1 Wis
 * Size: Medium
 * Speed: 30 ft.
 * Skills: Lartlfolk gain proficiency in one of the following skills (choose one): Athletics, Intimidation, Survival
 * Feat: Lartlfolk gain Tavern Brawler as a bonus feat.
 * Languages: Faltheran, Genari

Pathfinder Statistics
Racial Traits:
 * Type: Humanoid (Human)
 * Size: Medium
 * Base Speed: 30 ft.
 * Ability Score Modifiers: +2 Str
 * Languages: Automatic - Genari, Faltheran; Bonus - Dwarven, al-Jharin, Bankaru, Elvish
 *  Cornered Fury  - Whenever a Lartlfolk is reduced to half its health points or fewer and has no conscious ally within 30 feet, it gains a +2 racial bonus on melee attack rolls and to Armor Class.
 *  Fearless  - Lartlfolk gain a +2 racial bonus on all saving throws against fear effects.
 *  Relentless  - Lartlfolk gain a +2 bonus on combat maneuver checks made to bull rush or overrun an opponent. This bonus only applies while both the Lartlfolk and his opponent are standing on the ground.
 *  Swordtrained  - Lartlfolk are trained from birth in swordplay, and as a result are automatically proficient with swordlike weapons (including bastard swords, daggers, elven curve blades, falchions, greatswords, kukris, longswords, punching daggers, rapiers, scimitars, short swords, and two-bladed swords).